fixed bugs:
- work around Mono bug in GZipStream (see http://sourceforge.net/p/keepass/bugs/1373/) by including a custom GZipStream implementation - fixed issue with export database to System file picker location - fixed issues with preference options crashing with ActivityNotFound (due to changes in Xamarin 5.1, see https://bugzilla.xamarin.com/show_bug.cgi?id=33617 updated manifest/changelog
This commit is contained in:
66
src/ZlibAndroid/ZlibAndroid.csproj
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66
src/ZlibAndroid/ZlibAndroid.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<ProjectGuid>{6C29A7E7-E016-4FC1-B1A0-DEE26AC711BB}</ProjectGuid>
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<OutputType>Library</OutputType>
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<RootNamespace>ZlibAndroid</RootNamespace>
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<AndroidResgenFile>Resources\Resource.designer.cs</AndroidResgenFile>
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<AndroidResgenClass>Resource</AndroidResgenClass>
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<MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
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<MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
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<AndroidUseLatestPlatformSdk>True</AndroidUseLatestPlatformSdk>
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<AssemblyName>ZlibAndroid</AssemblyName>
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<TargetFrameworkVersion>v5.0</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>DEBUG;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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<AndroidLinkMode>None</AndroidLinkMode>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>full</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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<AndroidUseSharedRuntime>false</AndroidUseSharedRuntime>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Core" />
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<Reference Include="Mono.Android" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Resources\Resource.designer.cs" />
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<Compile Include="CRC32.cs" />
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<Compile Include="Deflate.cs" />
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<Compile Include="DeflateStream.cs" />
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<Compile Include="GZipStream.cs" />
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<Compile Include="Inflate.cs" />
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<Compile Include="InfTree.cs" />
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<Compile Include="Tree.cs" />
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<Compile Include="Zlib.cs" />
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<Compile Include="ZlibBaseStream.cs" />
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<Compile Include="ZlibCodec.cs" />
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<Compile Include="ZlibConstants.cs" />
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<Compile Include="ZlibStream.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\AboutResources.txt" />
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</ItemGroup>
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<ItemGroup>
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<AndroidResource Include="Resources\values\Strings.xml" />
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Novell\Novell.MonoDroid.CSharp.targets" />
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</Project>
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