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metric_depth/depth_anything_v2/dinov2_layers/patch_embed.py
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89
metric_depth/depth_anything_v2/dinov2_layers/patch_embed.py
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# Copyright (c) Meta Platforms, Inc. and affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the license found in the
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# LICENSE file in the root directory of this source tree.
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# References:
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# https://github.com/facebookresearch/dino/blob/master/vision_transformer.py
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# https://github.com/rwightman/pytorch-image-models/tree/master/timm/layers/patch_embed.py
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from typing import Callable, Optional, Tuple, Union
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from torch import Tensor
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import torch.nn as nn
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def make_2tuple(x):
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if isinstance(x, tuple):
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assert len(x) == 2
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return x
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assert isinstance(x, int)
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return (x, x)
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class PatchEmbed(nn.Module):
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"""
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2D image to patch embedding: (B,C,H,W) -> (B,N,D)
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Args:
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img_size: Image size.
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patch_size: Patch token size.
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in_chans: Number of input image channels.
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embed_dim: Number of linear projection output channels.
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norm_layer: Normalization layer.
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"""
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def __init__(
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self,
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img_size: Union[int, Tuple[int, int]] = 224,
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patch_size: Union[int, Tuple[int, int]] = 16,
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in_chans: int = 3,
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embed_dim: int = 768,
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norm_layer: Optional[Callable] = None,
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flatten_embedding: bool = True,
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) -> None:
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super().__init__()
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image_HW = make_2tuple(img_size)
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patch_HW = make_2tuple(patch_size)
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patch_grid_size = (
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image_HW[0] // patch_HW[0],
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image_HW[1] // patch_HW[1],
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)
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self.img_size = image_HW
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self.patch_size = patch_HW
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self.patches_resolution = patch_grid_size
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self.num_patches = patch_grid_size[0] * patch_grid_size[1]
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self.in_chans = in_chans
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self.embed_dim = embed_dim
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self.flatten_embedding = flatten_embedding
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self.proj = nn.Conv2d(in_chans, embed_dim, kernel_size=patch_HW, stride=patch_HW)
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self.norm = norm_layer(embed_dim) if norm_layer else nn.Identity()
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def forward(self, x: Tensor) -> Tensor:
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_, _, H, W = x.shape
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patch_H, patch_W = self.patch_size
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assert H % patch_H == 0, f"Input image height {H} is not a multiple of patch height {patch_H}"
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assert W % patch_W == 0, f"Input image width {W} is not a multiple of patch width: {patch_W}"
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x = self.proj(x) # B C H W
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H, W = x.size(2), x.size(3)
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x = x.flatten(2).transpose(1, 2) # B HW C
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x = self.norm(x)
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if not self.flatten_embedding:
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x = x.reshape(-1, H, W, self.embed_dim) # B H W C
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return x
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def flops(self) -> float:
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Ho, Wo = self.patches_resolution
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flops = Ho * Wo * self.embed_dim * self.in_chans * (self.patch_size[0] * self.patch_size[1])
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if self.norm is not None:
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flops += Ho * Wo * self.embed_dim
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return flops
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